Spritehandler

Blendermarket

Spritehandler commercial addon for using, and generating, spritesheets/texture atlases within Blender.

Feature Overview

Using Sheets

  • Sheet sequencer shader node group for using spritesheets and texture atlases in rendering.
  • A shortcut to create a value shader node and animate it to match the current scene frame.
  • Conversion of sheets to rough geometry to minimize overdraw. Great for use as particles.

Creating Sheets

  • Create sheets from a selection of files.
  • Create sheets automatically after rendering a sequence.
  • Automatically cell padding for different sized images. Options to anchor cell content.
  • Optional per axis padding.

Helper Function

  • Cleanup mesh data by removing small islands based on their area.
  • Set the bounding box of selected objects to their local bounding box corners/edges

Installation

Installation of Spritehandler is the same as any other addon. See official Blender documentation for full instructions if required. Blender Addons